AI Insights · Timothy · July 2023
Top 5 Real-Time Strategy Apps on iOS in Colombia in Q2 2023
Discover the performance of the top 5 real-time strategy apps on iOS in Colombia during Q2 2023, with insights into their weekly downloads, revenue, and active users.
The second quarter of 2023 saw significant activity among the top real-time strategy apps on iOS in Colombia. Below, we provide an overview of the performance of the top 5 apps, based on data from Sensor Tower.
Clash Royale by Supercell showed a consistent performance throughout the quarter. Weekly revenue peaked at approximately $4.5K in the first week of June, while the lowest revenue was around $1.2K in mid-April. Weekly downloads varied, with a peak of about 3.6K in early April and a low of roughly 2K in mid-May. The app maintained a stable user base, with weekly active users fluctuating between 71.5K and 77.9K.
Mob Control from Voodoo had an interesting quarter with weekly revenue hitting a high of $612 in early May. However, the revenue dropped to around $84 in mid-April. Weekly downloads saw significant fluctuations, peaking at 1.1K in early April and dropping to virtually zero by mid-June. Active user trends mirrored this, starting at 3.2K in late March and declining to just over 1K by the end of June.
TFT: Teamfight Tactics by Riot Games experienced a varied quarter. Revenue reached a high of $504 in mid-June, with the lowest being $65 in early June. The app saw a modest increase in downloads, peaking at 95 in mid-June. Active users remained relatively stable, hovering around 750 to 965 throughout the quarter.
Valor Legends: Idle RPG from Century Games Pte. Ltd. showed a steady revenue stream, with a peak of $352 in early May and a low of $57 by the end of June. Downloads were minimal but saw a small surge to 59 in late May. Active users increased from 64 in late March to a peak of 118 in mid-June before dropping to 82 by the end of the quarter.
Island War: Raid by Fastone Games had a quieter quarter. Revenue peaked at $507 in early April, with the lowest point being $19 in early June. Downloads were sparse, with a high of 44 in early April and almost none in subsequent weeks. Active users started at 52 in late March and declined to 27 by late April.
For further insights and detailed analytics on app performance, visit Sensor Tower.